One of the most community-requested features since launch is coming this month. With the next update you will be able to adapt enemy scaling settings to your preferences.
As soon as the update hits on January 10, visit the options menu and find the Level Scaling setting. From there you'll be able to customize how drastically the enemies will scale to your level.
- Heavy – All enemies remain at your level.
- Normal – No change in the difficulty settings.
- Light – Content is around two levels below your level.
- Very Light – Content is around four levels below your level.
Please bear in mind that this option won't be available in Nightmare Difficulty Mode in order to maintain that mode's challenging nature.
Ya lo teneis.