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DCS: World


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#1

Escrito 08 agosto 2016 - 12:50

Ya que el anterior post sobre DCS: World fue archivado, pues abro uno nuevo para seguir informando del progreso de este simulador.

La versión actual del simulador está estructurada temporalmente con una versión Release, una versión Beta abierta para pruebas de las nuevas versiones y un Alpha donde se prueba nueva funcionalidad futuras para la versión release.

 

Ultimas noticias:

 

DCS: World Newsletter, release de la campaña The Museum relic por Sim Gaming Solution y pack del F-86F + Mig-15bis
 
Changelog 1.5.4 Update 3
 
http://forums.eagle....05&postcount=30
DCS 1.5.4.55584 Update 3
The Museum Relic (MiG-15 and F-86F) campaign release!
 
DCS World
Multiplayer. Improved aircraft motion algorithms.
TrackIR input data separated to own cpp, cockpit will use angles from trackIR directly (like in old way).
Removed “headtracking disabled” message.
Artifacts on Maverick's IR-view and Shkval view fixed
Input chat commands moved to UI layer
Trim will working when secondary FFB device connected
Module manager. Added DRM controller for campaigns
Su-25T. Incorrect Mechanical Devices Indicator fixed
Su-25T. Updated Chinese version of the Georgian Oil War campaign
 
DCS FC3
Su-33. Incorrect Mechanical Devices Indicator fixed
 
DCS F-5E Tiger II
AIM-9P5 missile corrected
AA1/DG mode tuned
HUD circle tuned in MSL mode
Damage model corrected
Auto lock corrected in MSL mode
DCS crushing on using GUNS fixed
Fix G-limited indication in MSL mode
Fix aircraft behavior at IDLE Engines on high-altitude airfields
Fix Choсks animation linked to canopy animation on net phantom
Added possibility to change laser code for GBU-12
Added laser code for GBU-12 to kneeboard
Smoke engines adjustment
Added LAU-68 for FFAR
Mk5 FFAR HEAT - improved FM
Rocket rotation frequency adjustment
Dispersion of FFAR increased
Fix Radar "In Range" indicator doesn't flash when below minimum range
DCS will not hangs at weapon release if RIPPLE mode selected
Added control of radar indicator brightness
Changed default radar indicator brightness
Wing brake fixed
Corrected only one attempt to lock-on after ACQ button release in radar search mode
Added nose ballast, when inboard fuel tanks are carried.
Radar elevation controls will not stop working after target lock is broken
Fixed wind in FM
Tail light will flashing on net phantom
 
DCS M-2000 by RAZBAM
Super radar fix
Magic selection bug fix
VTB STT display for CCM.
Dropping contacts when out of STT range.
Checks that STT target is within the +/- 60º cone.
 
DCS C-101 by AvioDev
Reworked cockpit structure
Radios (VHF, UHF, intercom) implementation. Front and rear cockpit
New cockpit (knobs, oxygen system, tap on glass...) realistic sounds. Front and rear cockpit
Tweaked AI takeoff performance
Modified mirror vision
Integration work between front and rear cockpit continues. Several improvements
 
DCS Mi-8MTV2
Repair crash fix
 
DCS Ka-50
Chinese flight manual updated

 

 

Mientras AvioDev ha sacado un update gratuito para el C-101EB en el que se ha actualizado la cabina y se han mejorado las radios:


Editado por silver_dragon, 08 agosto 2016 - 12:52 .

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#2

Escrito 09 agosto 2016 - 09:42

Mas información de Wags sobre el mapa del Caucaso en DCS: World 2.5, la resolución de las elevaciones han sido aumentadas a una media de un 400%, por lo que han desaparecido casi todos los bordes afilados de las montañas, se han añadido colinas mas detalladas, crestas y laderas y nuevos sitios en las tierras bajas. Se espera una nueva remesa de imagenes en las proximas semanas. Esta actualización del caucaso seguirá siendo gratuita y se espera su salida a finales del año 2016.
 

 

 

 

Hola everyone,

 

 
A little update... today the Caucasus map for DCS World 2.5 had its terrain elevation resolution increased by an average of 400%. This has eliminated almost all sharp edges to the terrain; and it's added rolling hills, much more detailed ridges and mountain sides, and provided many new places to hide down low.
 
I'll try to post some images in the coming weeks.
 
Yes, this is still a FREE upgrade planned for later this year.
 
Thanks

 

 

 

 


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#3

Escrito 09 agosto 2016 - 10:22

De Polychop, nuevo oficial de armamentos para el Bo-105
 

Our new weapon officer for the BO-105 :)
 
13923364_10209043960408479_5262772726042
13914121_10209043960368478_2150162366513


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    Abyssal Dision

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#4

Escrito 09 agosto 2016 - 13:40

¿Y el glorioso Sukhoi-47 Berkut?. ¿No sale?. Menuda mierda entonces no?

 

5v6ulx.jpg


Editado por Abyssal Dision, 09 agosto 2016 - 15:39 .

We will survive Galm 1

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#5

Escrito 09 agosto 2016 - 23:43

Polychop añade multicrew y misiles mistral en el chagelog del Sa342 Gazelle, esperemos que esté disponible para el proximo parche
 
*************
10 August 2016
*************
- Added SA342Mistral model featuring Mistral anti aircraft short range IR missile
- Added additionnal SA342Mistral separated manual
- Corrected encyclopedia files to display 3D weapons models
- Corrected lased distance to be calculated once only when asked
- Corrected autorotation collective behavior in final stage
- Corrected autopilot slaved mode to be linked only to camera azimuth
- Corrected range finder, now ground and vehicles can be spotted, but still no building
- Corrected landing in grass, now landing while sliding is possible
- Corrected module behavior when pilots die
- Corrected pilot sight display
- Corrected camera slew speed when not in autopilot slaved mode
- Added multi crew feature
- Added multi crew user manual
- Changed Video command box power rotator to be 2 positions now, flight manual has been corrected accordingly.
- Added Yougoslav livery for Serbia
- Corrected pilots eyes

 

 


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#6

Escrito 09 agosto 2016 - 23:58

¿Y el glorioso Sukhoi-47 Berkut?. ¿No sale?. Menuda mierda entonces no?

 

5v6ulx.jpg

El "glorioso" su-47 está aparcado en molino cogiendo polvo :D No paso de un simple demostrador tecnologico.


Editado por silver_dragon, 10 agosto 2016 - 14:29 .

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#7

Escrito 10 agosto 2016 - 14:28

Polychop confirma la implementación del multicrew en el Sa-342 Gazelle y que estará disponible en el siguiente parche:
 
http://forums.eagle....ad.php?t=172111
Hi Gents
 
The multicrew Gazelle version is on its way and will be released through some coming update.
 
At the moment the copilot flight controls are still WIP, but you can enjoy everything else.
 
We are working at getting the copilot flight controls as smooth as the pilot's ones.
 
Thanks, Enjoy.
 
EDIT : The controls will have to be re-assigned with this update, sorry for the incovenience.
The best way to do it will be to delete the Saved Games/DCS/Config/Input/SA342 folder and re-assign all commands in game options screen

 


Editado por silver_dragon, 10 agosto 2016 - 14:29 .

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    Abyssal Dision

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#8

Escrito 10 agosto 2016 - 16:47

El "glorioso" su-47 está aparcado en molino cogiendo polvo :D No paso de un simple demostrador tecnologico.

xD. Bueno aún así habría petado F22s y F35s a saco : - D


We will survive Galm 1

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#9

Escrito 11 agosto 2016 - 17:07

ED Facebook...Merkava IA incoming.:D

A WIP preview image of a new AI toy coming to DCS World!

 
13914072_10157342536680341_6301911619932

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#10

Escrito 11 agosto 2016 - 19:17

Por Wags, sobre el F/A-18C Hornet.
 
http://forums.eagle....62&postcount=42
 
Konichiwa everyone,
 
We hear you and understand your wish for more news about the Hornet project. Virtually all the work is in code at this time, but I can say that work continues and the electrical, hydraulic, and gear systems are all almost complete. The next step will be to tie these systems into the cockpit. Other systems have been tied to the cockpit and the HUD symbology integration is on-going. Once that task is complete, we can begin work on the flight model prototype.
 
The cockpit is done though and includes functionality for JHMCS. What weapon systems will be included in the Early Access is TBD.
 
As mentioned earlier in the year, it’s our hope to release the Hornet into early access by the end of the year. However, that is only a best estimation at the time and many things can alter this. Only a date announced with the start of a pre-purchase should be taken as a date you can bank on. We are quite accurate with such dates.
 
When there is more information to pass along on this project, we will do so.
 
Thanks
 
On a side note, this is the ONLY official Facebook page for DCS World: https://www.facebook.../eagle.dynamics

 


Editado por silver_dragon, 11 agosto 2016 - 19:18 .

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#11

Escrito 11 agosto 2016 - 19:27

Ya que estamos, podrías recomendar un buen joystick para darle a este juego? lo tengo en la biblioteca cogiendo polvo desde hace algún tiempo


ua94NM5I.png

 

"Camaraderie, adventure, and steel on steel. The stuff of legend! Right Boo?"

 

 

Si tienes problemas con tu mascota, enciende la Marka señal  :3

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#12

Escrito 12 agosto 2016 - 01:49

Si quieres ir en plan profesional un Saitek X-52/-55/-56 o un Thursmaster WARTHOG o flight Hotas.4 o mando similar con palanca de potencia y a ser posible unos pedales de timon saitek o Thursmaster.

 

Digamos que este simulador es muy "harcore" para volvarlo con un simple joystick, te acabarán faltando controles en los dedos

 

¿Desde cuando llevas sin volarlo Marka_blanka?


Editado por silver_dragon, 12 agosto 2016 - 01:50 .

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#13

Escrito 12 agosto 2016 - 13:11

Changelog Mirage 2000C de RAZBAM para el 12 de agosto
 
http://forums.eagle....&postcount=3052
This is the latest changelog:
 
HUD
- Added AP router indicator 
- Fixed horizon line behavior
- Fixed Ground track indicator fixed
- Fixed heading tape jumping around 0 degrees
- Fixed To/From House behavior
- Fixed ILS/App symbology behavior
- Fixed pitch ladder so it moves with FPM 
- Fixed pitch ladder movement bounds
- Fixed FPM movement bounds
- Fixed accel chevrons behavior
 
OTHER
- Added functionality to backup Attitude Indicator
- Updated Rlaxoxo Sound Mod to v7
- Updated STT target logic
- Updated INS navigation
- Updated IP behavior (WIP)
- Updated MAGIC lock tone
- Updated EFM extrame envelope modeling
- Updated EFM aerodynamic distrubance and separation modeling
- Updated EFM yaw control and side force modeling
- Updated VTB STT display for CCM
- Updated keyboard/joystick bindings (community)
- Fixed weapon gaps on pylons (community)
- Fixed weapon stores relase failure due to excessive G-load
- Fixed AB Cutoff not disabling when closed with cover
- Fixed FBW Emergency mode not disabling when closed with cover
- Fixed brakes not holding aircraft still to MIL power
- Fixed TDC vs. Bullseye coordinates 
- Fixed OBL INS Update bug
- Fixed PCA Select bug
- Fixed MAGIC Select bug
- Fixed BAD L/G input bug
- Fixed varous VTB, PCA, Radar bugs
- Fixed engine sound stutter issues
- Fixed Brazilian livery typo
- Fixed typo in Free Flight mission
- Fixed laser code bounds in mission editor
- Fixed AP Test not working
- Fixed incorrect yellow caution sound
- Fixed super radar
- Fixed dropping contacts when out of STT range
- Removed MAGIC seek tone, need to add MAGIC TIR tone

 


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#14

Escrito 12 agosto 2016 - 23:02

Puntos de ruta del ins implementados en la pantalla VTB del Mirage 2000C de Razbam.
 

Now you can display in the VTB the INS waypoints. Up to 5 waypoints can be displayed.

13988275_1075002462586391_57443656898921

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#15

Escrito 13 agosto 2016 - 17:58

Si quieres ir en plan profesional un Saitek X-52/-55/-56 o un Thursmaster WARTHOG o flight Hotas.4 o mando similar con palanca de potencia y a ser posible unos pedales de timon saitek o Thursmaster.

 

Digamos que este simulador es muy "harcore" para volvarlo con un simple joystick, te acabarán faltando controles en los dedos

 

¿Desde cuando llevas sin volarlo Marka_blanka?

 

La tira. Lo compré con la idea de volver a engancharme a los Sims (en su día le di bastante al Lock On, sobre todo al A10) pero no lo he jugado por falta de tiempo y joystick como dios manda.

 

Había oido hablar del Warthog de Thrustmaster, debe de ser la pera. ¿Cuál usas tú, por curiosidad?


ua94NM5I.png

 

"Camaraderie, adventure, and steel on steel. The stuff of legend! Right Boo?"

 

 

Si tienes problemas con tu mascota, enciende la Marka señal  :3

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