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[Post Recopilatorio] -- Persona 3 Portable (¡29 DE ABRIL LLEGA EL RPG DE LA DECADA A PSP!)


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  • aNtArEs150

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#31

Escrito 24 junio 2010 - 22:43

Joer ... qué facilidad para llevarse notazas.

A ver si en un ratejo me leo alguno de esos análisis :D

  • el_Alen

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#32

Escrito 24 junio 2010 - 22:55

Me alegran esas notas, he jugado a los de PS2 ( mas que jugado, los he dejado secos X-D Ya no quedaban ni Shadows en el juego X-D ), y la verdad esta saga se merece todas esas notas y mas, estoy impaciente por jugarlos de nuevo, ya solo falta que anuncien el 5 y el 4 Portable, y ya se pueden asegurar un comprador para toda la vida ( en verdad ya lo tienen, pero donde lo hagan hasta mis hijos/as seguiran la tradicion X-D )

  • aNtArEs150

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#33

Escrito 24 junio 2010 - 22:58

No joer, yo tengo empezado y por acabar el P4 y me gustaría que anunciaran ya un P5 para consolas de sobremesa.

No quiero portables ^v^

  • crucius

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#34

Escrito 24 junio 2010 - 23:05

No joer, yo tengo empezado y por acabar el P4 y me gustaría que anunciaran ya un P5 para consolas de sobremesa.

No quiero portables ^v^


Y me da que va a seguir asi por mucho tiempo X-D

Quizás aproveche que mi PS3 se a ido de viaje y estrene yo el persona 4 para hacer rato hasta que salga este, aunque no se, por otro lado quería rejugar los KH

Aggg, que salga ya, que quiero ver ese nuevo modo de dificultad

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  • aNtArEs150

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#35

Escrito 24 junio 2010 - 23:15

No joer, yo tengo empezado y por acabar el P4 y me gustaría que anunciaran ya un P5 para consolas de sobremesa.

No quiero portables ^v^


Y me da que va a seguir asi por mucho tiempo X-D


No joe, hasta que no haga el lunes mi último exámen no puedo retomarlo.

Lo acabo fijo por que me estaba encantando :$

    albineck

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#36

Escrito 26 junio 2010 - 00:44

Yo estoy perdiendo la cabeza con Persona 3 FES "The Answer"... El juego te obliga a levelear en cada momento, y si no dominas la fusión de Personas a la perfección, en cualquier batalla te pueden ownear patéticamente. Ya creo yo que en este capítulo he muerto más veces que en PErsona 3 y Persona 4 juntos... Pero aun así, el juego me fascina. ^v^

    Wampiro_old

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#37

Escrito 26 junio 2010 - 01:37

No joer, yo tengo empezado y por acabar el P4 y me gustaría que anunciaran ya un P5 para consolas de sobremesa.

No quiero portables ^v^


Y me da que va a seguir asi por mucho tiempo X-D

Quizás aproveche que mi PS3 se a ido de viaje y estrene yo el persona 4 para hacer rato hasta que salga este, aunque no se, por otro lado quería rejugar los KH

Aggg, que salga ya, que quiero ver ese nuevo modo de dificultad


JOder crucius, de verdad que no hay color, entre unos beatemups de corchopán (si eso es ARPG yo soy la Veneno) y el mejor JRPG del año pasado, la elección está clara: Bearsona 4.

Y ya en serio, no se por qué aun no te has puesto con P4 (pereza de un JRPG largo?), pero merece la pena.

  • crucius

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#38

Escrito 26 junio 2010 - 12:37

Pues mira que lo compre de salida, lo que pasa es que siempre por X o por Y nunca lo he puesto
Principalmente es por tener demasiados RPGs pendientes, solo de PS2 aun tengo pendientes:
-Quatrilogia .hack
-Ar tonelico 2
-Atelier iris 3
-dark cloud (este no se si me lo acabare, llevo atascado la de dios)
-Dark chronicle
-SMT nocturne
-Mana khemia 2
-Xenosaga I y II (el 3 no lo tengo y mira que he buscado por el)
y alguno mas

Y por aquella tenia pendientes otros tantos mas asi que fui dejando el P4 para mas adelante por su duración principalmente

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    albineck

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#39

Escrito 27 junio 2010 - 21:03

1UP le ha dado un A-... No puedo acceder a la pàgina. Sorry. :-/

    albineck

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#40

Escrito 01 julio 2010 - 01:04

REVIEW DE GamerNode

The PSP has fallen on rough times, suffering a drought of must-have games as of late. Your PSP may have been rejected or placed in the corner, collecting dust as you waited for that amazing game to come along and give you reason to keep it in your pocket and glued to your hands.

Persona 3 Portable (P3P) is that game. What a portable game has to do to be fun or functional on this platform is create an experience that works on the go, yet still provides a full-featured game that feels complete. P3P does all of this, and like MGS: Peace Walker, is a game that is perfect for the PSP platform.

P3P is a port of the PS2 game Persona 3: FES. All of the gameplay changes and social link cleanup from that edition is present here, but the extra campaign that came with FES, "The Answer," is not present. The story is relatively unchanged as well, casting you as a high school student that has just arrived in an unnamed Japanese city. After experiencing the "Dark Hour," a time when demons enter the world, you meet a group of fellow students who form a group named S.E.E.S (Specialized Extracurricular Execution Squad). You are soon venturing out during the Dark Hour, exploring a massive tower called the Tartarus, and figuring out why demons enter the world during this time.

The thing that made the original Persona 3 so interesting and different from other RPGs is that you experience a full Japanese school year during the course of the game. You go to class, participate in extracurricular activities, and explore the town afterwards. During your school time, you'll forge special relationships with party members and NPCs called Social Links. These level up as you continue to hang out and become closer to the person associated with the link. The higher the level, the more powerful Persona you can create, those being special summons that are tied to the characters and control the spells and skills they can use. Higher social links equal more powerful Persona. If it sounds a bit like Pokémon, you're on the right track. While in the original version social links and how to go about them was a bit obscure, P3P makes them a bit easier and always points you in the right direction or reminds you that an interaction is available to progress the relationship. You never have to rack your brain remembering your tennis club meets on Mondays or you have Library duty on Wednesdays; the game lets you know.

Aside from easier social links, a few more drastic changes have been made that really perfect Persona 3. There are now five difficulty modes selectable right from the beginning, allowing you to play the game at the pace you prefer. If you want to experience the game and not get pounded in battles, Beginner Mode makes enemies easier and gives you items to help out. A portable game where you don't have to worry about endless grinding is welcome and allows you to make progress even if you play for 15 minutes on the bus. Likewise, a harder difficulty is present for more hardcore players if you want. If difficulty isn't enough to change the main game for you, the introduction of the new female protagonist should be. Playing as a girl is much more than a cosmetic change here. Social Links and dialogue options are different and you can pursue relationships that were not present because of the male-only protagonist. It's like seeing the game from a different perspective altogether and is a great addition for people who have already experienced the story.

Exploration has also been cleaned up and tweaked for the portable format. You can no longer navigate 3D environments like the PS2 version; instead, there are 2D screens with icons on them. You move a cursor around to select people to talk to or buildings to enter. Going even further, NPCs that have something important to say will have an icon over them or pressing square will allow you to jump to any location in the area you are, like Persona 4. You never have to wander around aimlessly or trek long distances around school. I absolutely love this feature and it eliminates any frustration I had running around the map in Persona 3.

Combat has also undergone some tweaking. In addition to the adjustable difficulty level, you now have complete control over your party members instead of the AI taking over. Characters will also take the fatal blow for your character. Otherwise, the combat is largely unchanged and is just as addicting and fast-paced as ever. Exploiting enemy weaknesses allows for extra attacks from you and your party, and fighting effectively means you can fight battles without the enemy even getting an attack in. Couple this with the Tartarus, which combines the best elements of roguelikes, and you'll be stuck to this one for a while.

The game also takes advantage of the PSP hardware and eliminates a lot the nuisance that usually comes with PSP games. You can install the game data to speed up load times, which are still brief even if you choose not to. The soundtrack from the PS2 version is still intact and even features a few more tracks just for this version. Graphics look just like its console brethren and the voice acting is all here and sounds great. The game just looks and runs beautifully on the PSP and is just as at home here as it was on the PS2.

Persona 3 Portable takes the massive console version of Persona 3 and translates it successfully to the PSP platform, streamlining most of the experience to make a game that is the definitive PSP RPG. It will keep you busy for a very long time, guaranteeing you'll have fun for the entire experience.


NOTA: 5/5

    albineck

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#41

Escrito 02 julio 2010 - 17:55

REVIEW DE Gaming Age

It’s more Persona, now on PSP. What could be bad about that?

I was already a pretty big fan of Atlus' Persona 3, and even of Persona 4, so it wasn't much of a stretch to figure that I would end up liking this PSP port of Persona 3 dubbed P3P, or Persona 3 Portable. In fact, even being a big fan that dumped 100 plus hours into the original game I was more than willing to divulge a sizeable amount of time to this enhanced port, and found myself easily wrapped up in the new material as if I was playing a fresh game again.
If you have no idea what I'm talking about, or you've skipped out on playing Persona 3 till now, I'll try and fill you in a bit. Persona 3 put you in the shoes of a new high school kid in Japan who awakened his inner Persona and quickly learned that he was unique, in that he could control multiple Persona (demons, monsters, whatever) while his classmates/teammates could only control one. The game functioned as a school sim RPG, requiring the player to balance out a daily life at school, and a social life, with your traditional RPG elements of dungeon grinding and leveling up. How well you performed at your daily activities had a direct impact on the RPG combat aspect of things, in that you developed links with your friends powered up over social interactions that in turn gave you more experience when creating new monsters to battle with. Along with that, depending on how high you developed stats like Courage or Knowledge, you could unlock additional social links to further develop other Persona along the way.

The integration of the two game types was handled extremely well, perhaps better than most games that attempt to mash two separate game types together had done previously, and Persona 3 went on to be a pretty big success. It dwarfed the previous Persona titles that debuted on the PS1 (albeit heavily edited at the time) and definitely aided the success that the subsequent game, Persona 4, saw when it released. I don't think I'd be too far out of line in saying that Persona 3 is a pretty big fan favorite among RPG enthusiasts, so if you haven't played it yet but consider yourself a fan of the genre, now is the time to remedy that.

Persona 3 Portable doesn't simply rehash the events of Persona 3, (but you can totally play it like the original with the FES enhancements if you want), it also introduces a female protagonist into the mix, allowing you to play as this new student with some new social interactions, dialogue, and a few other changes (like Social Links), along the way. It really does a lot to freshen up the story, things didn't play out exactly as I remembered, and at times I really felt like I was playing something completely fresh from a story perspective, and that's saying a lot considering how much time I spent with the original game. As far as exploring the game's single multi leveled dungeon goes, Tartarus pretty much remains the same, as do the boss encounters and enemy types. Like I mentioned, the game makes use of most of the changes implemented with the expansion FES that released a little after the original game, but that's all for the better. The game also allows you to make use of some enhancements found in Persona 4, like the ability to control your entire team as opposed to everyone else being AI controlled, which makes things much easier in the long run.

Other changes have been made for the sake of portability and speed. When you're exploring your school grounds, or the outside street areas, it's no long from the same 3D perspective as the Tartarus sections (which remain the same). Instead you simply move a marker from location to location, and you can tap a button to highlight the areas you can interact with on the static 2D screen. The game does still feature voice acting though, so they didn't slim down everything here. I was a little disappointed in the lack of 3D characters running around the outside areas, but I understand the decision behind this, and it does speed up the game a bit, making it a little more suited towards portable and short term play.

Overall the game is still the same Persona 3 that I ended up loving back on the PS2, but the new additions and the inclusion of a gender switch for the hero character add a surprising amount of content that's worth checking out for those that already dumped a lot of time into the first one. If you haven't played Persona 3 but own a PSP, this is a perfect time to pick this one up then, it contains all the important elements of the original but slimmed down for portable play, only missing The Answer prologue game that was included in FES. Other than that, I can't see any reason not to pick this one up; it's a ton of fun the second, or third, time around.


NOTA: A

  • aNtArEs150

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#42

Escrito 02 julio 2010 - 18:07

Joder, yo creo que voy a pasar del Persona 3 FES e iré directamente a por este cuando salga *.* ...

    albineck

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#43

Escrito 02 julio 2010 - 19:05

La página oficial de Persona 3 Portable se actualiza con música y un nuevo Wallpaper. Además, hay una nueva sección de "School Days" en P3 terms.

    albineck

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#44

Escrito 03 julio 2010 - 02:30

REVIEW DE DESTRUCTOID

Of all the times I've played through Persona 3, this latest time was the fastest. Well, there was one time that had a lower total playtime, but I skipped all the dialogue. I couldn't do that this last time as some of the dialogue had changed, as the main character was a female for the first time.

While the total playtime was about the same as my other Persona 3 play-throughs, I managed to get through the game in record time this last time. What was my trick? Having Persona 3 in my pocket. I could set the system on standby and leave it in my pocket, pulling it out whenever I had free time to get in another Tarturus floor or social link.

What I noticed is that my sessions changed to be less about getting through the game and more about exploring and enjoying the game at my own pace. Being able to play such a long game at a casual pace, and at any location, made me see one of my favorite RPGs in a while new light.

At its core, Persona 3 Portable is the same game that we gave our Editor's Choice award to back in 2007, when it was first released for the PlayStation 2. And it borrows a bit of the gameplay improvements from the next Persona 3 release, Persona 3: FES, which we gave a perfect score to back in 2008, and even a bit from Persona 4, which we also loved. It's clear to see that we've played this game a few times, and that we really like it.

We also really like this new one.

Persona 3 Portable (PSP)
Developer: Atlus
Publisher: Atlus
Released: July 6, 2010
MSRP: $39.99


[For full background on Persona 3, we'll point you to our two other reviews of the game, as linked above. This review will focus on the changes and additions unique to the latest version]

Cramming one of the best PS2 games onto the PSP was probably enough for series fans and PSP gamers, but Atlus added the option to play as a female character, which gives us a different perspective of the game's world. You're still going to school, balancing homework and extracurricular activities. You're still spending the Dark Hour in maze-like dungeons, slowly climbing the tower named Tartarus. And yes, you're still shooting yourself in the head. But now it's all a bit more fresh, as everything is now seen through a female's eyes.

Your interactions with all the key characters of Persona 3 are totally different now. Males that were originally just friends are now potential mates. On the flip side, the girls that were originally objects of your affection are now your closest friends. If you've played Persona 3 as many times as I have, expect to be thrown off track for the first few hours of Persona 3 Portable. Sticking it with pays off, as you find that all new character aspects and even dialogue are revealed with your social interactions with these key characters. Beyond that, you'll find that your other school-based social links are totally new, complete with new character art and story paths.

The battle side of the game remains unchanged as far as the challenge goes. You're still working your way up through over one-hundred randomly generated dungeon floors with your party of three, using your demon summoning power of Persona to your advantage. What has changed is that you can now independently control each of the three characters in your party by switching off the AI. This gives you more precise control on how each of your battles go down, letting you get in more key hits on the big boss battles. Other smaller upgrades have also been borrowed from Persona 4, including the ability to guard characters in need in battle. You'll also find that you'll tire less easily now, giving you more time in Tartarus. Thankfully, leaving, saving and returning to your last floor is now quite a bit easier than it was in the original Persona 3, which makes for a slightly less challenging game. But, as anyone who played the first game will tell you, this change also makes it more enjoyable.

The social side of the PS2 games takes place on fully roam-able 3D areas. These have been replaced with scrolling 2D maps in the portable version, but you probably won't miss the footwork when you see how convenient the new point-and-click navigation is. You'll only need to point a cursor to your desired travel point or character to move or interact, and new contextual jump menus will beam you to far points you normally would have had to exit and enter to. This change makes for a faster experience, though some will find it a bit less immersive. While I'd recommend that the first-time player check out Persona 3: FES for the full-blown exploratory experience, I'm certain that those that have played P3 before won't miss much.

As a sort of trade-off for the loss of exploration on foot, you'll get a lot of nice little additions. One is the new art for all the game's locations. Very sharp, stylized 2D art is the new backdrop for your dates, restaurant visits and after-school activities. This format actually seems to work better for the PSP's screen. Returning players will also enjoy some new character art and dialogue, both of which are uncovered as you explore new social links.

You'll be impressed how great Persona 3 Portable looks and sounds on the PSP. Other than the point-and-click navigation, you'll find that this portable version holds up very nicely when compared to the console version. The 3D battles look great in motion, and the 2D character art shines outside of Tartarus. P3P sports an upgraded soundtrack that keeps things fresh for returning players, though I miss the original battle song a bit. Persona 3 Portable has to be one of the best-looking role-playing games on the PSP, even beating out polished, high-budget titles like Crisis Core in my mind.

The Atlus/Shin Megami Tensei/Persona fan isn't really looking for my recommendation for this release, so I'll speak to two other groups that I think will benefit from this new portable version. The first is the one-time Persona 3 player that would like to give it another go, but also remembers sitting in front of the television for weeks. Get this version, and you'll blow through it so much faster and likely enjoy it a bit more on-the-go. Another is the poor sap that couldn't find time to finish this 70+ RPG in the first place. Yes, it's every bit as good as you've heard, and this PSP version will make it really easy for you to experience and actually finish some time this summer.

We loved it before and we still love it. This title would have sit very high on our recommendation list just as a straight PS2-to-PSP port, but the new additions make it appealing to both the new gamer and the seasoned Persona fan. Looking over our PSP game coverage since its release, Persona 3 Portable is near the top of the heap among all the offerings for the system, and definitely at the very top for role-playing games.


NOTA: 10 / 10

Flawless Victory (10s are as close to perfect as you will get in a genre or on a platform. Pure, untarnished videogame ecstasy.)

    albineck

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#45

Escrito 03 julio 2010 - 02:42

Sorry por el triple post... Pero ha salido otra review. :-P

REVIEW DE NeoSeeker


Deja vu
One of the things I really enjoy about the PS3 is that everyone can see what their friends are currently playing. It's fun to be a voyeur and spy on people to see what their interests currently are. Even more fun is when I get to review a game that isn't currently on the market and my inbox starts flooding with messages asking the inevitable, "So, is it good?!"

Unfortunately there is no such feature for the PSP, which is a shame because I really, really wanted to show everyone that I was getting to play Persona 3 Portable long before launch. Playing the game on my PSP was like my own dirty little secret. Since I received the game right before I left for my vacation in Chicago, I figured it would be a great way to pass the time when not on my driving shift.

Atlus must have known about my desire to let everyone know what I was playing, because they sent the limited edition Junpei hat along with the game. The hat is actually a very excellent design, and was a great way to show off my loyalty to the series. Though, I must admit not a single person recognized it in Chicago. Either way it makes a great addition to my Persona 3 collection since I already have the soundtrack and art book.

Okay now that I have hawked the hat (last week to pre-order and get the hat as a bonus by the way), let's see if the game is worthy of picking up, or if you're just going to be buying a really expensive hat. Luckily for us Atlus not only provides excellent bonus items, but generally delivers on the games as well.

I don't want to mislead anyone. If you've played Persona 3 on the PS2, then you have already played this game. There's a new playable female character for those of you who have already played Persona 3 which adds some changes to the social links and of course some of the dialogue. You will also find some character appearances from Persona 4. And while the core game is the same, they did alter the interface in order to make it more user friendly for the PSP. Rather than actually controlling your character, you utilize the PSP nub to move a cursor and highlight your desired target. It's an easy to use interface, but it does come with some drawbacks.

On some screens you will find an indicator of rooms or hallways that you can move to. However, there are also screens that don't always have an indicator for each and every room you can enter. This makes for a bit of a haphazard exploration process, which can cause you to easily miss an area that you are hunting for. Specifically, some of the after school clubs can be a royal pain to find. You do have the option to jump to main areas by pushing the square button, which is a handy feature. There will be plenty of times though where you will wish that you had the option to jump to particular rooms as well.

This is a port that is more true to the original than most. I was pleasantly surprised to find that there were very few minor tweaks to the gameplay. The majority was left intact, and what they did change was for the better. If you haven't played the original in a while, you might not even notice the tweaks right away. These include the option to control individual party members, a new guard feature, and the ability of NPCs to help keep the main character from dying. Everything I enjoyed about the combat in the original game has been left intact, and true fans of the game will appreciate that right off the bat.

Not for the socially challenged
Personally I am horrible with the social links. I have a hard enough time in real life as it is. I'm really a social imbecile. Persona 3 Portable is packed with social links, and extracurricular activities to participate in. It's almost too much, and juggling everything outside of battle can become sort of a chore. That is, if you let it.

You do have the option of bowing out of after school activities, but you better make sure to check your social link status for that activity before you do! If you ignore your responsibilities for too long, you begin to lose status with that link, affecting your battles in Tartarus. While the strengths of your social links aren't overly obvious in the beginning, they can make a dramatic difference near the end.

The same great music is included in this port, along with a few new tracks. This is probably one of the better RPG soundtracks, due to how catchy the music is. It is not as haunting or as orchestrated as some RPG soundtracks, and I find it to be really upbeat. If Atlus keeps it up, they could start making money just on their soundtracks alone -- "Atlustunes store, coming soon to a computer near you."

I love crafting in RPGs. I'm the guy who works his ass off to get the rarest items so I can make the coolest stuff. While there is no standard crafting in the game, the Persona fusing is an excellent substitute. With well over 125 personas to fuse, there is plenty of fusing to be had. The best part of the fusing is how you can utilize your social links strengths to create special bonuses.

There is a little bit of bad news unfortunately. They removed the gorgeous cut scenes from the original game and substituted them with graphics that remind me more of a comic book style. It's truly a shame, seeing as how fantastic they were in the original. If you've never played the game before, you will be missing out on a great treat, and those who have played it before will definitely miss them. However, after a few hours submerged into the game, the elimination becomes more of a paper cut than a mortal wound.

One other thing I feel I must mention for the newcomers is if you don't like to grind, then this probably isn't the game for you. This game can have its drawbacks during battles if you're not used to the dungeon crawler style. One tip I have is to not get careless, and make sure to save often -- otherwise you may find yourself dead after a long grind and having lost all of it.

Atlus does a good job of mixing the game up with other activities, and the battles tend to remain somewhat fresh. What I found frustrating is when your characters are tired or don't feel good and you can't go to Tartarus when you want to. It's a sick reverse psychology trick to make us want to grind even more, I'm certain of it.

In a nutshell, this RPG is outstanding. If you missed the original release on the PS2 or just want to play Persona 3 on the go, then this is an excellent game to pick up. Don't expect any groundbreaking changes to the original game, but enjoy the tweaks that were implemented to make this a more rounded experience. With the social links, persona fusing, quests, and part time jobs, you will find dozens of hours of game time outside of just the battles. If you've never experienced Persona 3, now is your chance to find out what you've been missing. By the way, did I mention the cool hat?


NOTA: 9.5 / 10


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